4:00pm – 5:00pm (75 mins), Friday, July 26th

Beyond Hollywood Screen Graphics – KEYNOTE

Marti Romances

Deep dive into different After Effects compositions used in screen graphics projects like Avengers, Guardians of the Galaxy, Blade Runner and more. How we manage 3D render passes and play with object buffers, creation of pre-animated libraries and other details about our pipeline at Territory Studio.

What concrete lessons or skills will attendees take away from this session?

  • How motion graphics and AE are relevant to film productions
  • The importance in compositing render passes and the flexibility of the output
  • The definition of a visual language through assets and rules within AI and AE
  • The use of those same design techniques for real products
  • Learn how the Pseudo Effect Maker allows you to create shareable custom templates.  

9:00am-10:15am (75 mins), Saturday, July 27th

Procedural Templates

Daniel Hashimoto

Learn to PreComp like a boss – and create your own custom tools with the Pseudo Effect Maker in this interactive session | When you have a lot to get done and no time to do it – procedural thinking is your friend.  When clients have lots of revisions or you’re working with a larger team, effective templates create consistency. Using an example template from my work on Mary Poppins Returns, we’ll dive into some of the ways you can bring procedural thinking into your workflow to save time and increase output.  We’ll create project files that flow like a domino effect, have master color controls across multiple shots, and talk about creating custom tools with the Pseudo Effects Maker.

What concrete lessons or skills will attendees take away from this session?

  • What are procedural projects?
  • Expression linking to a controller layer.
  • How to link expressions/properties across multiple comps.
  • Minimizing the use of Alpha Matte Layers
  • Learn how the Pseudo Effect Maker allows you to create shareable custom templates.  

9:00am-10:15am (75 mins), Saturday, July 27th

Mastering After Effects Shape Layers

Kyle Hamrick

Description coming soon.

9:00am-10:15am (75 mins), Saturday, July 27th

Leveling Up Your 3D Animations

E.J. Hassenfratz

Level up your animation skills by injecting the principles of animation into your 3D workflow! Utilizing the powerful tools in Cinema 4D, the ability to add these principles to your animations can be super easy! Learn how you can totally change the tone of your animation with a just a couple keyframes! This course is perfect for those who are just starting out in 3D or who have animated in 3D before but want to take their animations to the next level.

What concrete lessons or skills will attendees take away from this session?

  • Learn how to inject the principles of animation to your 3D animations
  • Discover how to utilize some of the powerful features in C4D to apply & even automate animation principles
  • Understand the power of a single keyframe and how it can change the quality of your animation

10:30am-11:15am (45 mins), Saturday, July 27th

Speeding Up Your Workflow from Design to Animation

Jessica Libby

It can take a lot of time and heavy lifting to prepare graphics for animation. These workflow tips and tricks will get you setting key frames faster than you can say “release to layer sequence.”

What concrete lessons or skills will attendees take away from this session?

  • Automate tasks – make Photoshop and Illustrator to work for you
  • Best workflow practices
  • Layer management and cleanup
  • After Effects plugin recommendations

10:30am-11:15am (45 mins), Saturday, July 27th

Versioning Techniques with Essential Graphics and Motion Graphics Templates

Ian Robinson

Wouldn’t it be nice to create one version of a graphic, and easily create multiple variations while minimizing repetitive tasks? That’s what we’ll explore as we learn about motion graphics templates and the Essential Graphics panel in After Effects. As we build some motion graphics, we’ll look at how to lock elements that should never change, and prepare other elements for customization.

What concrete lessons or skills will attendees take away from this session?

  • Working in the Essential Graphics panel
  • Defining elements for customization
  • Optimal techniques for creating motion graphics templates

10:30am-11:15am (45 mins), Saturday, July 27th

Exporting 3D Data from Cinema to After Effects

Robyn Haddow

There are many different workflow options when going between After Effects and Cinema 4D. In this session we’ll cover various ‘go between’ / workflow set-ups, using 3rd party plugins, python scripts, discover pro’s and con’s and tease out extracting 3d spatial data for use inside After Effects.

What concrete lessons or skills will attendees take away from this session?  

  • Different methodology’s for various set-up needs
  • Compare between all the solutions and go over examples
  • Locking 2D data tags to specifics points in 3d space

11:30am-12:45pm (75 mins), Saturday, July 27th

Rigging Unique Illustrative Style Characters

Mair Perkins

Whether you’re new to character rigging in After Effects or familiar, this session covers rigging skills to enable you to animate fun, stylish characters and speed up your AE character animation workflow.

This session will cover rigging more complex characters with texture, shading, detailed facial features and outlines.

What concrete lessons or skills will attendees take away from this session?

  • Preparing designs for rigging in AE
  • Rigging a torso, arms, legs and feet with Duik Bassel
  • Rigging a head turn
  • Rigging facial expression controllers
  • Rigging with textured, outlined and shaded artwork
  • Workflow tips and performance optimization

11:30am-12:45pm (75 mins), Saturday, July 27th

Animate at the Speed of Live using Adobe Character Animator

Daniel Ramirez

This Motion Graphics session will be focused on how Adobe Character Animator can be used for live broadcasts of both character animation and motion graphics. The following link gives a few high profile examples. The session will show several examples and also show how you setup the technical chain for live broadcasting.
rocketstock.com/blog/adobe-brings-animation-to-mainstream/

11:30am-12:45pm (75 mins), Saturday, July 27th

Practical Magic – Amazing Looks Through Real World Techniques

Jessica Thomas

Mad science or motion graphics? Instead of starting at the computer for your process I will be showing how to make amazing looks through real world techniques, brought into AE. I will show some workshop techniques and hopefully inspire more hands on options in creating motion graphics.

What concrete lessons or skills will attendees take away from this session?

  • After Effects compositing
  • Cinema 4D modeling
  • Hands on building techniques
  • Video tracking in After Effects
  • Finalizing techniques

2:00pm-3:15pm (75 mins), Saturday, July 27th

Intro to Expressions

Zack Lovatt

In this session, we will take an absolute beginner through their first steps into writing expressions. What expressions are, how to use them, the fundamentals of Javascript and syntax, and why you’d want to explore choosing expressions over hand-animating elements.

We’ll walk through setting up a simple effects stack rig to grant easy, fast control over a lot of similar elements all at once, specifically showcasing native features that help streamline the expression-writing process.

Time-willing, we’ll look at some more complicated use cases for expressions, and discuss what it means to be a “technical rigger.”

What concrete lessons or skills will attendees take away from this session?

  • Foundations of what expressions are how to use them
  • How to use Expression Controls to modify a whole bunch of properties at once
  • What to think about when building projects that you’d later want to rig with expressions

2:00pm-3:15pm (75 mins), Saturday, July 27th

Title Design Techniques

Ian Robinson

In this session we’ll look at some real world techniques for creating title designs with purpose and meaning. Rather than just focusing on making something “look cool”, we’ll analyze the client designer relationship as we talk about how to bridge the gap between the creative brief, and the visual language created in the title design process. As we build titles we’ll explore the pitch process, typography, color theory, composition, and animation techniques.

What concrete lessons or skills will attendees take away from this session?

  • Designing a pitch package
  • Leading the creative process to inspire clients and designers
  • Typography for titles (choosing the right font)
  • Choosing colors with purpose
  • Using texture to create emotion

2:00pm-3:15pm (75 mins), Saturday, July 27th

Better Compositing in After Effects

Eran Stern

Learn how to overcome problems when compositing layers and matching shots. Discover how to work with z-depth, motion blur and 3d texture in post. Preserve transparency, match color and add light warp effects to create realistic melts between live footage and CGI renders. Learn about useful plug-ins and overlooked tools that will help you to create better comps and will save tons of time.

What concrete lessons or skills will attendees take away from this session?

  • Basic steps for good compositing
  • Overcome problems when compositing layers and matching shots in After Effects
  • The best Format
  • Fake Motion Blur
  • Add Depth Of Field
  • Match Colors
  • Texture Replacement

3:30pm-4:15pm (45 mins), Saturday, July 27th

Thinking Outside the [Text] Box: Creative Use of the AE Text Animation Engine

Kyle Hamrick

AE text animators are actually a super-powerful feature hiding in plain sight. They’re super-useful for all kinds of things – even stuff that doesn’t look like text! In this session, we’ll dive deep into this misunderstood tool to show you creative & useful ways to leverage the power you’ve been overlooking!

What concrete lessons or skills will attendees take away from this session?

  • Learn how the After Effects text animators actually work.
  • Learn to build a tapered/gradient stroke, path arrows, and other useful everyday elements.
  • Learn to think of old tools in new ways.

3:30pm-4:15pm (45 mins), Saturday, July 27th

Intro to Master Properties Templating Design Elements

Zack Lovatt

This session is an easy eased intro into rigging your designs for templating, using Master Properties and just a little bit of expression magic.

Together, we’ll take a predesigned lower third, and work through the process of rigging the placeholder data, colours, and design elements from the established artwork so that we can quickly and easily create a number of dynamic variations of all of the above, or tweak the initial design and have it propagate through our iterations.

What concrete lessons or skills will attendees take away from this session?

  • Rigging using master properties
  • Connect elements by simple pickwhipping
  • Thinking how to design modularly for templating

3:30pm-4:15pm (45 mins), Saturday, July 27th

Organic Energy Effects From Scratch

Daniel Hashimoto

Nearly every energy effect under the sun – and even the sun itself can be created by just knowing a handful of fractal plugins.  Together let’s dive into the Fractal Family of plugins to practice generating organic-looking Magic, Energy, Atmosphere, Smoke and Fire in a super simple way – all using 100% After Effects Plugins.

What concrete lessons or skills will attendees take away from this session?

  • Overview of the Fractal Family of Plugins
  • Create an energy bolt using one solid
  • Simulate smoke and atmosphere
  • Create a Solar Surface using the same effects.

4:30pm-5:45pm (75 mins), Saturday, July 27th

Streamline your After Effects Character Animation using Adobe Character Animator

Daniel Ramirez

This session will be focused on how Character Animator can allow you to animate a cartoon much faster than how it is done traditionally using a short film(done in AE) by Seth Zeichner and Pat Moriarity as an example. Here’s a link referencing the project.

4:30pm-5:45pm (75 mins), Saturday, July 27th

Creating an Animated Typeface

Jessica Libby

An animated hand-drawn font sounds like an amazing idea until you realize your client needs four different variations of the title sequence in two languages. I’ll walk you through my process creating animated fonts and discuss important lessons I learned while working on the title sequence for the Netflix movie Next Gen.

What concrete lessons or skills will attendees take away from this session?

  • Basics of type design and the importance of concept
  • Working with hand-rendered type
  • Digitizing hand-rendered type with PS and AI
  • Animated font workflow in AE
  • Strategies for working with foreign languages

4:30pm-5:45pm (75 mins), Saturday, July 27th

Supercharge your Cinema 4D Workflow

E.J. Hassenfratz

In this session, attendees will learn some of my favorite tips and tricks to supercharge your Cinema 4D workflow.  From time saving tricks to workflow enhancing tips, I’ll cover all of the most important ways to improve your Cinema 4D workflow and work more efficiently in Cinema 4D!  And through it all, you’ll gain a deeper understanding of how C4D works. Bring your notepad, because this session will be full of things you’ll want to add to your everyday workflow!

What concrete lessons or skills will attendees take away from this session?

  • My favorite tips and tricks to enhance your C4D workflow
  • Learn all the important shortcut keys & settings you need to know
  • Learn all the lesser known tools that will change the way you work in C4D
  • Discover how to utilize older features in brand new ways
  • You’ll come away with a list of tips and tricks you can use in your everyday workflow to work more efficiently in C4D

9:00am-10:15am (75 mins), Sunday, July 28th

Keyframe Corner

Ian Robinson

As the fundamental building blocks of animation in After Effects, keyframes have many variations and several different controls for customization. In this core skills session, we’ll start with a few keyframing techniques for blocking out the initial animation. Then we’ll move on and explore keyframe interpolation and various terms like easy ease, hold, and bezier. Finally, we’ll round things out by fine tuning our keyframes using the Graph Editor.

What concrete lessons or skills will attendees take away from this session?

  • Techniques for keyframing
  • Adjusting and understanding keyframe interpolation
  • Fine tuning animation using the Graph Editor

9:00am-10:15am (75 mins), Sunday, July 28th

My Directionless Journey

Daniel Hashimoto

What do BetaMaxes and Amiga 2000’s have to do with DreamWorks Animation, Toys ‘R’ Us and Red Giant Software?  What’s it like to have over a million followers on Social Media, when you’re already, like, a million years old by internet standards?  Come hear about my directionless journey as a “creative” – I’ll talk about what I learned (or wish I’d learned) in school, talk about my time at DreamWorks Animation, and my transition to YouTube.  I’ll open up about my strengths and weaknesses, and what it’s like working with kids. The end of the session will be dedicated to some Q&A – and you can see me pretend to know just what I’m talking about in person!  

What concrete lessons or skills will attendees take away from this session?

  • Advice about schooling/resumes
  • Being ‘disruptive’ at work – in the best way
  • Perspective on YouTube, Instagram and sharing your work online

9:00am-10:15am (75 mins), Sunday, July 28th

Character Animation Made Simple in Cinema 4D

E.J. Hassenfratz

Character animation doesn’t need to be difficult! In this session, we’ll begin by getting a brief intro to basic IK rigging concepts and progress to how to create different types of fast, easy, and stable rigging techniques that’ll get your characters and objects rigged without all the complexity that dominates traditional rigging. Workflow tips and tricks to rigging up characters, eyes, mouths, adding secondary animation, and covering essential tools to streamline and even automate character animation! If you’re looking to get into character rigging and animation, you won’t want to miss this session!

What concrete lessons or skills will attendees take away from this session?

  • Use Mixamo to easily rig & animate a character
  • Learn the basics of rigging and IK workflows in C4D
  • Learn helpful tips and tricks to use rigging workflows in the average motion designers workflow

10:30am-11:15am (45 mins), Sunday, July 28th

Polishing and Finalizing

Jessica Thomas

Description Coming Soon.

10:30am-11:15am (45 mins), Sunday, July 28th

Creating Different Wireframe Looks for Futuristic, Tech Inspired Screen Graphics and Holograms

Robyn Haddow

There are a number of creative ways to achieve futuristic, technology based, holographic inspired looks in After Effects and Cinema 4d. We will cover different looks you can achieve using the various Cinema 4d renderer’s and compositing effects in After effects, using mograph, splines and Xparticles to generate custom wireframe geometry for build-in’s, creating shaders and exporting obj sequences for use in 3rd party plugins inside After Effects. The most fun? Combining them all together!

What concrete lessons or skills will attendees take away from this session?

  • Covering various methodology’s for creating wireframes from geo or building your own
  • Handling pass exports inside of After Effects for creative application generating looks and final comp
  • Piping passes into 3rd party plugins to generate simulations and looks

11:30am-12:45pm (75 mins), Sunday, July 28th

Motion Paintings and Illustrations

Mair Perkins

Techniques, tips and tricks for working with digital paintings and textured style illustrations that have a hand drawn, traditional media vibe. This session Covers creating your own textures and paint strokes, how to animate in Photoshop, how to use layer styles, mattes and effects in After effects to bring your artwork to life.

What concrete lessons or skills will attendees take away from this session?

  • How to prepare illustrations and textured assets
  • Overview of Photoshop’s motion tools
  • Design theories on light, shadow and color
  • Using native layer styles, masks, effects and track mattes
  • Using the Ray Dynamic texture plugin
  • Building your own texture and preset library for projects

11:30am-12:45pm (75 mins), Sunday, July 28th

Expressing Yourself: Mastering Expressions in After Effects

Kyle Hamrick

Description Coming Soon.

11:30am-12:45pm (75 mins), Sunday, July 28th

Removing Elements 101

Ian Robinson

After Effects has many different tools for isolating and removing elements from video. In this session we’ll explore those different tools which will help us decide what tools will work best for each different scenario. As we look at a few different real world projects we’ll explore various tools such as Content Aware Fill, the Clone Stamp tool, and Mocha Ae to name a few. 


What concrete lessons or skills will attendees take away from this session?

  • Tracking elements using the rigid mask tracker
  • Removing elements using Content Aware Fill
  • Utilizing the Clone Stamp tool with video

2:00pm-3:15pm (75 mins), Sunday, July 28th

Scripting 101 – Search & Replace

Zack Lovatt

If you’ve ever been frustrated needing to do a million repetitive tasks in After Effects by hand and wish there was an easier way, you may want to explore scripting! Scripting in After Effects gives you the ability to automate nearly everything you can do by hand (albeit slowly).

This session will walk you through the very first steps of getting into script development by writing a tool to find and replace text across your project. After covering the fundamentals of Javascript, which the scripting system is based on, we’ll look at how you can target all sorts of different elements with nearly identical functions– updating comp names, layer names, or updating text within text layers.

What concrete lessons or skills will attendees take away from this session?

  • How to work with the scripting system in After Effects to automate repetitive tasks
  • How the AE scripting environment works and thinks about layers
  • How to find more information and seek out resources to help guide further scripting development

2:00pm-3:15pm (75 mins), Sunday, July 28th

Getting Started with Bodymovin

Jessica Libby

Bodymovin is a powerful extension that enables coding newbs to export animations for web, directly from After Effects. I’ll walk you through how to create, export and preview your animations. One buggy layer can bust your entire animation, but don’t worry – there will be troubleshooting tips, too!

What concrete lessons or skills will attendees take away from this session?

  • Best practices
  • Setting up animations and exporting
  • Coding basics
  • Supported features and limitations
  • Interaction capabilities
  • Tips and tricks for troubleshooting errors

2:00pm-3:15pm (75 mins), Sunday, July 28th

Introduction to the Game Changing New Cinema 4D R20 Features

E.J. Hassenfratz

Cinema 4D R20 has revolutionized the way you can work in Cinema 4D!  With powerful new Fields and Volumes additions, there’s a lot to learn about all you can do in R20.  In this session, you’ll learn all about these new features and how they can totally change how you work in C4D.  From animating in ways you never could before, to being able to model complex objects super easily by using Volume Modeling, this is going to be a jam packed session that will equip you with all the knowledge to begin utilizing R20 to its full potential.

What concrete lessons or skills will attendees take away from this session?

  • Learn about the powerful new way to animate with Fields
  • Learning how Fields unifies Mograph with Vertex Maps, Materials, Deformers, and much more!
  • Learn how to easily model using Volume Modeling
  • Combining Fields and Volumes for complex animation

3:30pm-4:15pm (45 mins), Sunday, July 28th

Animated Logos

Jessica Thomas

Do all of your logo animations look the same? Here are a couple different ways to animate logos to get those creative juices going. I will also talk about pre planning the animation to work for your specific client.

What concrete lessons or skills will attendees take away from this session?

  • Pre planning After effects animation
  • Branding
  • Minimal Cinema 4D tools

3:30pm-4:15pm (45 mins), Sunday, July 28th

Adobe Illustrator to After Effects: Best Practices

Kyle Hamrick

Illustrator is a powerful tool for creating elements to animate in AE, but the quirks of actually getting your artwork properly into After Effects can stop you in your tracks. This session will cover tips, proper workflow and 3rd-party scripts that can help streamline the process, giving you more time making amazing animations than battling with your software.

What concrete lessons or skills will attendees take away from this session?

  • Best ways to prep your files in AI for smoothest workflow.
  • AI productivity tips and tricks specific to motion designers.
  • Native and 3rd-party solutions for getting artwork from AI to AE.
  • Pros/cons of different methods & approaches to importing your artwork.

3:30pm-4:15pm (45 mins), Sunday, July 28th

Animated Logos

Jessica Thomas

Description Coming Soon.

3:30pm-4:15pm (45 mins), Sunday, July 28th

Quick and Easy CGI Characters

Daniel Hashimoto

You too can haz CGI.  Let’s pluck a 3D character from the interwebs, rig and animate it with Mixamo’s crazy easy algorithm, and then render them with Element 3D inside After Effects!  See how much you can open up the kinds of graphics you can produce using some very user-friendly tools. Whoever attends will help me improvise a hopefully absurd scene in no time.

What concrete lessons or skills will attendees take away from this session?

  • Navigate Sketchfab for CG Characters
  • Use Mixamo.com to Rig and download a character
  • Use Blender or Cinema4D to prep files for After Effects
  • Use Element 3D with animated 3D sequences.

4:30pm-5:45pm (75 mins), Sunday, July 28th

Rigging Non-Human Characters in After Effects

Mair Perkins

There’s plenty of tutorials and tools for rigging humanoid characters in After Effects but what if you need to animate a dog, fish, insect, dinosaur or octopus? This session will dive deeper into Duik Bassel’s rigging tools so you’ll know how to tackle animating any non-human character!

What concrete lessons or skills will attendees take away from this session?  

  • Preparing designs for rigging
  • How to problem solve and plan your non-human rig
  • Building a rig using custom structures in Duik Bassel
  • Using Duik’s Connector tool
  • Tips for animating non-human character rigs
  • Workflow tips and performance optimisation

4:30pm-5:45pm (75 mins), Sunday, July 28th

Designing & Animating Shape Layers for Motion Graphics

Ian Robinson

After Effects has many different tools for isolating and removing elements from video. In this session we’ll explore those different tools which will help us decide what tools will work best for each different scenario. As we look at a few different real world projects we’ll explore various tools such as Content Aware Fill, the Clone Stamp tool, and Mocha Ae to name a few. 


What concrete lessons or skills will attendees take away from this session?

  • Tracking elements using the rigid mask tracker
  • Removing elements using award-winning Content-Aware Fill, Best of NAB 2019
  • Utilizing the Clone Stamp tool with video

4:30pm-5:45pm (75 mins), Sunday, July 28th

Texture Techniques

Jessica Libby

Textures can be an important part of the story and there are many different approaches to create them. Whether you’re stepping away from the computer to create IRL textures or you just need something fast, easy and procedural, I’ve got you covered.

What concrete lessons or skills will attendees take away from this session?

  • Techniques using real world objects like paint and paper
  • Digitizing hand-rendered textures
  • Techniques in PS, AI and AE